Understanding Motion Capture for Computer Animation PDF
By:Alberto Menache
Published on 2011-01-24 by Elsevier
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects
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Book ID of Understanding Motion Capture for Computer Animation's Books is bgkzx4q88ScC, Book which was written byAlberto Menachehave ETAG "0o1Z4Apa2JE"
Book which was published by Elsevier since 2011-01-24 have ISBNs, ISBN 13 Code is 9780123814975 and ISBN 10 Code is 0123814979
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Download Understanding Motion Capture for Computer Animation PDF Free
Download Understanding Motion Capture for Computer Animation Books Free
Download Understanding Motion Capture for Computer Animation Free
Download Understanding Motion Capture for Computer Animation PDF
Download Understanding Motion Capture for Computer Animation Books
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